![]() He carries an enchanted maul hammer, "The Great Mallet of Silvanus", and mauls are his clergy's favored weapon. As the Young Strider, however, he appears as a long-limbed young man covered in an armor made of oak leaves. Silvanus appears to mortals most commonly as a withered, timeworn, bearded man, usually levitating amongst scenes of nature, like trees, possibly springing from an old, large oak tree. His symbol is a green living oak tree leaf, his divine realm is the Deep Forest in the House of Nature, and his Third Edition D&D domains are Animal, Plant, Protection, Renewal, and Water. Silvanus is a True Neutral Greater Deity. Silvanus, largely unchanged from earlier editions, appears as one of the Greater Gods in the Forgotten Realms Player's Guide and the Forgotten Realms Campaign Guide for this edition. Silvanus appears as one of the major deities of the Forgotten Realms setting again, in Forgotten Realms Campaign Setting (2001), and is further detailed in Faiths and Pantheons (2002). Silvanus is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999). His relationships with the nonhuman deities in the Forgotten Realms was covered in Demihuman Deities (1998). His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). His clergy was further detailed in Warriors and Priests of the Realms (1996), and Prayers from the Faithful (1997). Silvanus was described in the hardback Forgotten Realms Adventures (1990), the revised Forgotten Realms Campaign Setting (1993) in the "Running the Realms" booklet, and Faiths & Avatars (1996). Advanced Dungeons & Dragons 2nd edition (1989–1999) Silvanus later officially appeared as one of the major deities for the Forgotten Realms campaign setting, in the Forgotten Realms Campaign Set 's "Cyclopedia of the Realms" booklet (1987). against The Gods of Fury." Silvanus is most commonly worshipped by druids. His role within the cosmology is also defined: " Mielikki and Eldath serve Silvanus, and their priests (if such individuals value their deity's favor above mortal feelings and conflicts) work together to further common goals," and " Chauntea and Lathander work together, and often do so in alliance with Silvanus and his gods. Silvanus is introduced as Oak-Father, god of nature, patron of druids, a neutral greater god from the plane of Concordant Opposition. ![]() Silvanus first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981). Advanced Dungeons & Dragons 1st edition (1977–1988) 1.4 Dungeons & Dragons 4th edition (2008–)Įd Greenwood created Silvanus for his home Dungeons & Dragons game, taken straight from the Deities & Demigods version of the god Silvanus.1.2 Advanced Dungeons & Dragons 2nd edition (1989–1999).1.1 Advanced Dungeons & Dragons 1st edition (1977–1988).See also Silvanus (mythology), though he is more primarily based on the Celtic Sucellos, who was assimilated into Silvanus in Roman times. ![]() Like Oghma, Silvanus is taken from the Celtic pantheon described in that book, supposedly having been active in more than one plane of existence. Like Oghma, Loviatar, Tyr, Mielikki, and others, Silvanus is among the deities described in the 1st edition AD&D book Deities & Demigods. His worshipers protect places of nature from the encroachment of civilization with vigor and are implacable foes of industrious peoples. Silvanus is considered the god of wild nature and druids, one of the most prominent and eldest deities in Faerûn, and the wilder counterpart to Chauntea the Earth-Mother. Silvanus ( / s ɪ l ˈ v æ n ə s/ sil- VAN-əs) the Forest Father is a fictional deity of the Forgotten Realms Dungeons & Dragons campaign setting devised by Ed Greenwood. The domains in blue are ones that are not in the Pathfinder rules."Down-to-earth Divinity" – Dragon #54 (October 1981)ĢE: Summeroak in Tir na Og ( Outlands) 3E: House of NatureĪnimal, Plant, Protection, Renewal, and Water ![]()
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